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Monkey off my Back
October 18, 2023
by
Coke and Code
1
Welcome traveller, come rest a while, I'll tell you a story of pain and suffering, success and failure and possibly too many cans of coke. Come come, listen carefully to my devlog. If you haven't alre...
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Northlands - 5 Days to Go!
October 09, 2023
by
Coke and Code
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Back in Black! (This is a big one)
September 02, 2023
by
Coke and Code
3
Welcome back to the Tales of Yore Dev log! The last couple of months have been pretty slow paced and I even missed a devlog last month while trying to get back on track. However, this month, I'm back...
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A Bad Month
July 10, 2023
by
Coke and Code
2
Well its been two years coming, but I've had a bad month on Tales. What with getting distracted by another project, a hectic day job and being pretty ill I've had maybe 4 or 5 days of dev this month...
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The Day Job got out of hand
June 10, 2023
by
Coke and Code
2
Here we go again, and first an apology, I missed a month here. As you can see the releases have still be rolling out but I forgot to sit down and write a dev log - more on that later. Anyway, whats be...
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The Beat Goes On... For Two Years?
April 10, 2023
by
Coke and Code
4
Welcome traveller, come rest a while, at the tavern we call the Tales of Yore developer log. You know not what you might find in the dark corners of this dank hollow, will it be adventure? news of a n...
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Pet The Doggo
March 02, 2023
by
Coke and Code
7
Oh February, you're such a short month - so much to do and so little time. This month in the Tales of Yore office has been mostly focused on a single feature but I managed to squeeze in a few other bi...
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Focus is a Rare Dish served in Tibet
February 06, 2023
by
Coke and Code
4
It's been a bit of a crazy month, I got totally distracted, then a week off where I got totally hyper focused (ADHD anyone?) and then two weeks away with work where I got next to nothing done. Here's...
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Another year over. And a new one just begun.
January 01, 2023
by
Coke and Code
2
Then... it was 2023. The first dev log of the new year on the 1st of the month, whatever next! Tales of Yore is about a year and half old now and it's been quite a journey so far. This month I've been...
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Christmas Time, Give me Ale and Wine
December 11, 2022
by
Coke and Code
2
It's almost Christmas, the second one that Tales of Yore has experienced and development continues at a much better pace. I had a bit of a break due to day job commitments but this last few weeks I've...
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Wait, what.... no update?
November 19, 2022
by
Coke and Code
1
Just a quick note to say I ended up on vacation for a week, them an impromptu work trip for 2 weeks so I missed updates and fixing bugs. I'm back in my normal seat again today for the first time in 3...
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Busy doing Nothing...
October 09, 2022
by
Coke and Code
3
It's that time of the month again, or rather its a bit later than normal. It's time for the Tales of Yore round up of development this month. There's a fair bit to cover but as always, if you haven't...
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Playing Catch Up
September 03, 2022
by
Coke and Code
3
Welcome to this month's edition of what Kev didn't get done! It's been a short month, what with finishing Oasis late, so the list of additions is pretty short. However, it has been an interesting mont...
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It's done - Oasis
August 11, 2022
by
Coke and Code
3
Here we are, finally, I'm sorry its late this month - I've been focusing on finally getting the Oasis update out to people. It's been a good but heavy month of solid work on Tales. As always I'll give...
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And the beat goes on...
July 01, 2022
by
Coke and Code
2
Here we go again, the sun is out, the weather is fine, its time to take your computer outside and play Tales of Yore in the summer! It's been a good month, if a very confusing one. Here's the run down...
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Respect my Abilitay!
June 04, 2022
by
Coke and Code
5
Here we are again, another month down, and I can for once actually say - it's been a quiet one. There's been a lot of new players and feedback so I've been largely focused on addressing balancing and...
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Video Dev Log 1
May 10, 2022
by
Coke and Code
1
Finally got round to making Video Dev Log 1 - only a year late...
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It's been a long road, getting from there to here
May 04, 2022
by
Coke and Code
3
It's that time of the month again, here's what happened in Tales of Yore this month. If you haven't already tried the game check it out: Play Tales of Yore (also support on Patreon if you feel like it...
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The Big Short
April 01, 2022
by
Coke and Code
2
Well, let me start by saying it's been fun, but I'm really tired now and I've lost all interest in Tales of Yore - I've decided to take the hard but brave step of moving away from it and look for a ne...
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Shadows of Mice and Men
March 03, 2022
by
Coke and Code
2
Another month down, and a crazy one at that. For those who don't know this is purely a spare time project for me and this month my day job got a bit busy again. I didn't feel like I got very much done...
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A Drop in the Ocean
January 31, 2022
by
Coke and Code
1
Rejoice, for the terrible month of January is nearly over. It did appear to last 9 weeks but together we've got through it. 2022 has officially started and we're on our way to a brighter place! Tales...
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The Obligatory New Year Post
January 01, 2022
by
Coke and Code
1
It's 2022 everybody, a new year, a new game! No not really, the game is the same but the year is certainly new. By tradition posts at this time of the year should be looking back over 2021 and to the...
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I get by with a little help from my (new) friends...
December 01, 2021
by
Coke and Code
3
It's been a crazy month, so much stuff has gone in and I'm not sure where to start - but start I will. As always this post will talk about what was added this month and any events. If you want to know...
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Together but not Together
November 02, 2021
by
Coke and Code
2
Here we are again, another set of work done and another dev log to talk about it all. I'm trying to get myself into some sort of structured routine as I realise I'm in this game dev thing for the long...
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One giant leap for Dev Kind
October 06, 2021
by
Coke and Code
5
Wow, it's a been a while since an update and a lot has been going on. The game has taken some big leaps in features and content, so give it a go if you have time and let me know how you get on. Play T...
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A wizard did it!
September 13, 2021
by
Coke and Code
4
Version 168 of Tales of Yore is released and includes the magic update. Go check it out at https://talesofyore.com Here's what's been going on: Magic The big ticket for this release was adding "Magic"...
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A Quest to Add Quests
August 26, 2021
by
Coke and Code
4
It's been a few weeks since a significant release, I've been working on getting this next "content update" out. Generally, I add little bits to the world along with the new features - but now and agai...
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Follow the Leader
August 14, 2021
by
Coke and Code
3
It's been a busy week, but not much has changed in game! What gives? Well most the time this week was spent on this around the game and trying to support growing a community. For a game like Tales, I...
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Layers, Ogres have Layers
August 05, 2021
by
Coke and Code
5
This week most of the changes have been focused on things in the 'nuts and bolts' rather than in any new features or content for players. I'm about to start on the feature update for the next release...
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Big Chunky Release
July 25, 2021
by
Coke and Code
5
I'm not a fan of big chunky releases. I like to drip feed changes into the game in nice small pieces so I can see what happens and catch bugs quickly. However, just now and again I need to get a big c...
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Skills, Damned Skills, and Statistics
July 25, 2021
by
Coke and Code
3
It's been a while since an update. That's partly to do with a big released I was working on - which I'll create a post about shortly - but also because I've been on holidays to sunny (and extremely ho...
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Housekeeping
July 08, 2021
by
Coke and Code
2
This week has seen a record low in time available to work on the game. Kids, work and of course table top RPGs zapped up a lot of the spare time. However, I did find time to do a few bits and pieces...
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Build it, and they will come
July 03, 2021
by
Coke and Code
4
Another week, some more progress! This week was largely about building a piece of the world that was "real" - a proof of concept that everything I've been putting together in the month or so the game...
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Fixing what once went wrong
June 24, 2021
by
Coke and Code
4
It's been a busy week outside of game dev so things have been progressing pretty slowly. I've been hacking away on the project for a bit over a month now and there are a few things thats I've never be...
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It Seemed Like a Quiet Week
June 17, 2021
by
Coke and Code
4
I thought it'd had been a fairly quiet week, my day job got busier and my kids have been loud and fun. That was until I looked back at my commit log and tried to rationalise what's changed this week...
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Not Playing Well with Others
June 12, 2021
by
Coke and Code
3
I'm still working hard on Tales of Yore and since I did the last devlog I've had a few queries asking what engine I was using or what technologies. I've used a lot of "engines" and "libraries" over th...
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The Difficult Second Album
June 10, 2021
by
Coke and Code
3
So here we are. Well I am. I guess we'll see if anyone else turns up. I've been writing games a long time - if we include my childhood attempts on the ZX81 it's probably getting close to 40 years. I s...
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